Render On Your Network
KeyShot Network Rendering allows you to take advantage of your network’s computer resources for rendering images, animations, and KeyShotVR’s. After the simple installation process, any user with KeyShot can send a “job” to be rendered on the network. The jobs are organized into a queue that all users can view. Jobs can also be sent from the internal KeyShot queue to network rendering.
How It Works
KeyShot Network Rendering consists of three elements: Master, Slaves, and Queues. The Master manages all of the connected network resources. The Slave does the actual rendering. The Queue shows the jobs that have been submitted to the Network Rendering system by each Slave. After the job is submitted, the Queue can be closed or disconnected from the network without affecting the jobs.